Tom - IFFL
Oct 27, 2007 3:13 PM | | ; |
Tom, Are you going to enable html and the registered name logos?
Yes, I am making the site player-interactive as well, where player access is linked to roster email. I have issues to fix which came up with the player wager accounts. I am asked constantly to make the messageboard require at least team login so a team name appears under every post, but instead players will be able to reserve team name as posting names just based on their team roster. A way to validate that a post is actually from a team, but at the same time allowing posts from players who do not know their team code or do not want to use their team code. I really don`t want to be too severe with this. Player pages and the ability for registered players to contact one another through onsite messaging. Team builder function: for partial teams to match-up, flea market to buy and sell gear (flags, balls, jerseys), vendor bidding - i.e. coach posts he wants jerseys with these specs...then vendors get an auto-email and respond with a quote, kind of like a lending tree. I figure since we have so many teams, we should use the collective numbers for coaches to get the *best* deals through bidding. Another feature will be auto-schedule changes where one coach suggests a change and when 4 affected coaches log-in and click "agree" 2 game times/locs are switched in real time. A lot of this is stuff I have already coded for my wife`s website: www.seemommyrun.com - just need to make some modifications. Finally, the PG County site will look like this one as soon as I reach the next benchmark and finish-up the team pages upgrades. More info than you asked for!
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